Play to credits
No first-impression scores dressed up as reviews. We finish the campaign, chase the side content, then write — typically 20 to 60 hours logged per title.
Melbourne · Vaporwave Gaming Zine
Deep RPG breakdowns, retro revivals and honest indie reviews — written by players who log the hours, not the hype.
New this week: our 6,000-word Baldur's Gate 3 endgame guide is live.
Join the FrontierOur Mission
We started CrimsonQuestFrontier from a share-house in Fitzroy in 2019 because gaming coverage had gone shallow. Every review here is played to credits, every guide is tested twice, and every recommendation is one we would give a friend across the couch.
How We Cover
No first-impression scores dressed up as reviews. We finish the campaign, chase the side content, then write — typically 20 to 60 hours logged per title.
Boss strats and build orders are run twice on separate saves before they publish. If a route breaks after a patch, we flag the date and fix it within 48 hours.
One indie deep-dive every fortnight, with a soft spot for Aussie studios. We interview the devs and link straight to their store page — never a paid placement.
The Crew
Editor-in-Chief · RPGs
1,200 hours in CRPGs and counting. Writes our long-form endgame guides.
Retro & Emulation
Restores CRTs on weekends. Runs our "revisited" column on 8- and 16-bit classics.
Indie Scout
Haunts itch.io and Melbourne game jams to find the next hidden gem first.
Video & Streams
Turns our written guides into no-nonsense walkthrough clips, spoiler-tagged.
Screenshots
Membership
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Directly fund the deep-dives and get a say in them.
Say hello
Got a game we should cover, a correction, or a review-copy code? Drop us a line. We read everything and reply within two business days.